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[auto-pr] #174: [Coding Guideline]: Defect Guideline for CERT C, INT34-C: Do not shift an expression by a negative number of bits or by greater than or equal to the number of bits that exist in the operand #181
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@@ -463,3 +463,137 @@ Expressions | |
| /* ... */ | ||
| } | ||
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| .. guideline:: Do not shift an expression by a negative number of bits or by greater than or equal to the number of bits that exist in the operand | ||
| :id: gui_LvmzGKdsAgI5 | ||
| :category: mandatory | ||
| :status: draft | ||
| :release: 1.0.0-latest | ||
| :fls: fls_sru4wi5jomoe | ||
| :decidability: undecidable | ||
| :scope: module | ||
| :tags: numerics, surprising-behavior, defect | ||
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| In particular, the user should limit the Right Hand Side (RHS) parameter used for left shifts and right shifts (i.e. the ``<<`` and ``>>`` binary operators) to only the range ``0..=N-1``\ , where ``N`` is the number of bits of the Left Hand Side (LHS) parameter. For example, in ``a << b``\ , if ``a`` is of type ``u32``\ , then ``b`` **must belong to** the range ``0..=31``. | ||
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| This rule applies to all types which implement the ``core::ops::Shl`` and / or ``core::ops::Shr`` traits, for Rust Version greater than or equal to ``1.6.0``. | ||
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| For versions prior to ``1.6.0``\ , this rule applies to all types for which the ``<<`` and ``>>`` operators are valid. That is, it applies to the following primitive types: | ||
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| * ``i8`` | ||
| * ``i16`` | ||
| * ``i32`` | ||
| * ``i64`` | ||
| * ``i128`` | ||
| * ``isize`` | ||
| * ``u8`` | ||
| * ``u16`` | ||
| * ``u32`` | ||
| * ``u64`` | ||
| * ``u128`` | ||
| * ``usize`` | ||
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| .. rationale:: | ||
| :id: rat_tVkDl6gOqz25 | ||
| :status: draft | ||
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| This is a Defect Avoidance rule, directly inspired by `INT34-C. Do not shift an expression by a negative number of bits or by greater than or equal to the number of bits that exist in the operand <https://wiki.sei.cmu.edu/confluence/x/ItcxBQ>`_. | ||
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| In Rust these out-of-range shifts don't give rise to Undefined Behavior; however, they are still problematic in Safety Critical contexts for two reasons. | ||
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| * | ||
| **Reason 1: inconsistent behavior** | ||
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| The behavior of shift operations depends on the compilation mode. Say for example, that we have a number ``x`` of type ``uN``\ , and we perform the operation | ||
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| ``x << M`` | ||
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| Then, it will behave like this: | ||
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| +------------------+-----------------+-----------------------+-----------------------+ | ||
| | Compilation Mode | ``0 <= M < N`` | ``M < 0`` | ``N <= M`` | | ||
| +==================+=================+=======================+=======================+ | ||
| | Debug | Shifts normally | Panics | Panics | | ||
| +------------------+-----------------+-----------------------+-----------------------+ | ||
| | Release | Shifts normally | Shifts by ``M mod N`` | Shifts by ``M mod N`` | | ||
| +------------------+-----------------+-----------------------+-----------------------+ | ||
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| .. | ||
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| Note: the behavior is exactly the same for the ``>>`` operator. | ||
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| Panicking in ``Debug`` is an issue by itself, however, a perhaps larger issue there is that its behavior is different from that of ``Release``. Such inconsistencies aren't acceptable in Safety Critical scenarios. | ||
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| * | ||
| **Reason 2: programmer intent** | ||
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| There is no scenario in which it makes sense to perform a shift of negative length, or of more than ``N - 1`` bits. The operation itself becomes meaningless. | ||
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| For both of these reasons, the programmer must ensure the RHS operator stays in the range ``0..=N-1``. | ||
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| .. non_compliant_example:: | ||
| :id: non_compl_ex_aTtUjdIuDdbv | ||
| :status: draft | ||
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| As seen in the example below: | ||
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| * A ``Debug`` build **panics**\ , | ||
| * | ||
| Whereas a ``Release`` build prints the values: | ||
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| .. code-block:: | ||
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| 61 << -1 = 2147483648 | ||
| 61 << 4 = 976 | ||
| 61 << 40 = 15616 | ||
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| This shows **Reason 1** prominently. | ||
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| **Reason 2** is not seen in the code, because it is a reason of programmer intent: shifts by less than 0 or by more than ``N - 1`` (\ ``N`` being the bit-length of the value being shifted) are both meaningless. | ||
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| .. code-block:: rust | ||
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| let bits : u32 = 61; | ||
| let shifts = vec![-1, 4, 40]; | ||
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| for sh in shifts { | ||
| println!("{bits} << {sh} = {}", bits << sh); | ||
| } | ||
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| .. compliant_example:: | ||
| :id: compl_ex_Ux1WqHbGKV73 | ||
| :status: draft | ||
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| As seen in the example below: | ||
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| * Both ``Debug`` and ``Release`` give the same exact output, which addresses **Reason 1**. | ||
| * Out-of-range shifts are caught and avoided before they happen. | ||
| * | ||
| The output shows what's happening: | ||
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| .. code-block:: | ||
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| Performing 61 << -1 would be meaningless and crash-prone; we avoided it! | ||
| 61 << 4 = 976 | ||
| Performing 61 << 40 would be meaningless and crash-prone; we avoided it! | ||
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| The output shows how this addresses **Reason 2**. | ||
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| .. code-block:: rust | ||
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| let bits : u32 = 61; | ||
|
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The same indentation difference between the first line and successive lines applies here too. |
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| let shifts = vec![-1, 4, 40]; | ||
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| for sh in shifts { | ||
| if 0 <= sh && sh < 32 { | ||
| println!("{bits} << {sh} = {}", bits << sh); | ||
| } else { | ||
| println!("Performing {bits} << {sh} would be meaningless and crash-prone; we avoided it!"); | ||
| } | ||
| } | ||
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The same indentation difference between the first line and successive lines applies here too.