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New UiDebugOverlay features
#21931
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New UiDebugOverlay features
#21931
+158
−32
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* `show_padding_box` * `show_content_box` * `show_scrollbars` * `ignore_border_radius` Implemented support for the `ignore_border_radius` option.
`UiDebugOptions` is now both a `Component` and `Resource`, add it as a component to override the options from the resource for an individual UI node.
* Moved debug options enabled check inside uinode loop
…ui_debug" feature is enabled.
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Labels
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
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Objective
Solution
UiDebugOptionsto include fields to control the new features:By default, only
outline_border_boxis enabled, matching the original behaviour before this PR.extract_debug_overlayto add rendering for the new features.ComponentforUiDebugOptions, as well asResource. As aResourceit sets the options globally. As aComponentit overrides the resource, to control the options locally for an individualUiNode.Testing
Added debug outlines to the scroll example to display the scrollbar bounds for the vertically scrolling list on the left when debug outlines are enabled, run with:
Showcase