v27.0-alpha
·
90 commits
to master
since this release
What's Changed
- Bots can trade/donate their primary weapon with their commander by @sunzenshen in #1629
- Fix screen size change breaking brightness by @Rainyan in #1721
- Reduce spammy bot-related console prints by @Rainyan in #1694
- Update game name stylization by @Rainyan in #1691
- Fix neo_restart_this resetting game mode to CTG by @Rainyan in #1671
- Fix killer/damage HUD background by @nullsystem in #1727
- Fix snipers not going invisible when spectate target zooms in. by @Agiel in #1720
- Gamma corrected HUD background color by @Agiel in #1726
- Fix and guard against marker zero-length string showing random data by @nullsystem in #1728
- Fix chat and scoreboard text size on Linux by @Agiel in #1732
- Bots can climb ladders by @sunzenshen in #1633
- Add medium (new default) option to extended killfeed by @Agiel in #1750
- Revert "Prevent dereferencing m_pWorldRenderList (#1641)" by @sunzenshen in #1748
- Bots follow NAV_MESH_CROUCH attribute by @sunzenshen in #1749
- Bots throw grenades from cover by @sunzenshen in #1651
- Fix bot CTG navigation stuttering during breakaway run by @sunzenshen in #1725
- Skip adding bots automatically when no NavMesh by @sunzenshen in #1729
- Parity Shaders (no NVG bloom) by @AdamTadeusz in #1751
- Server convar sv_neo_reject_opengl_mesa_check to block OpenGL Mesa clients by @nullsystem in #1747
- Some interp stuff by @bauxiteDYS in #1657
- Increase post-round chat time to 15 seconds by @Rainyan in #1752
- Add safety expiration timer for bot grenade avoidance by @sunzenshen in #1754
- Discourage bots from pathing through deadly areas by @sunzenshen in #1739
- Reduce dev console spam by @Rainyan in #1753
- Camera shouldn't lean when observing in third person. by @Agiel in #1756
- Recon bots use superjump to travel quickly by @sunzenshen in #1730
- Bots investigate gunfire sounds while searching by @sunzenshen in #1724
- Bots can always see the ghost carrier by @sunzenshen in #1755
- Revert "Fix warn for cvar props_break_max_pieces" by @Rainyan in #1761
- Remove black bars in spectator by @Agiel in #1760
- Fix pen handling for multiple func_breakable_surf skipping glass breaking effect by @sm90x in #1716
- Make nav_generate more precise for navarea connections by @sunzenshen in #1695
- Proper post round countdown. by @Agiel in #1757
- Fix projectiles stuck to geometry by @Rainyan in #1758
- Players should bleed when shot by other players by @AdamTadeusz in #1759
New Contributors
Full Changelog: v26.0-alpha...v27.0-alpha