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@rstacruz
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This makes move.js do hardware-accelerated transformations and scales on iOS devices.

This uses -webkit-transform: translate3d() and scale3d() in addition to translate() and scale().

One caveat: move().x(40).y(40) will now not produce the correct result. This will do add two translate3d's to the -webkit-transform property. This can be fixed, but I'm not sure on the cleanest way to do that right now...

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options = options || {};
if (!options.noWebkit){

would be easier to read

@ppcano
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ppcano commented Jan 10, 2012

@visionmedia, do you plan to include this pull request?

That fixs a problem ( suddenly, browser shows white screen ) when using continue animations on mobile devices.

Tested on ipad2.

@tj
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tj commented Jan 10, 2012

i'll try it in a min, alot of the PRs have been breaking stuff

@tj
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tj commented Jan 10, 2012

cant get it to apply cleanly

@jrok
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jrok commented May 9, 2012

Has this been completed now?

@ppcano
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ppcano commented May 10, 2012

@jrok, i don't know, but if it does not fit your case, you could also give a try to jquery.transit.

@jrok
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jrok commented May 10, 2012

Yeah, working with jquery transit now, was hoping to use move.js instead as its a little less complex. Caveat i guess is that its also a little less functional...thanks

@tj
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tj commented May 10, 2012

@rstacruz I'd be happy to give you commit access to this repo if you want, too many projects now :D

@RaghavRamesh
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+1

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5 participants