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You are not here by accident. You stepped into a place where code hits harder than theory.


⚑ About Me

I don't write code to make things work.
I write code to break limits, bend machines to my will, and push software beyond expected boundaries.
If something can run faster, cleaner, smarter β€” I will rebuild it until it does.

Precision. Speed. Control.
That’s not my goal β€” it’s my baseline.


πŸ›  Skills


🧠 Tech Stack & Domain Mastery

Core DevelopmentPHP, C#
Game EngineeringSA:MP/OpenMP, RageMP, FiveM, CEF, Modding Architectures, Unity, UE5
Low-level SystemsC/C++, Memory Work, Performance Tuning
Interface & Front-EndHTML, CSS, JS, WPF, CEF UI Bridges

Building silently. Releasing loudly.


πŸš€ Notable Work & Experiments

  • Custom multiplayer gamemodes with deep server-side architecture
  • CEF-based UI integration into legacy multiplayer engines
  • Reverse engineering + performance-tight system tuning
  • Live data handling, async pipelines, socket-driven systems

"CODE ISN'T ART. IT'S A WEAPON."

And I'm here to sharpen it.


πŸ“Š GitHub Stats


πŸ“¬ Contact

Want to build something ambitious?
Need code that hits like a hammer?
Reach out β€” no small talk, just real work.

Email: ste*****************8@gmail.com
Discord: @tebrex98


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