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When CT wins the round the game is not switching #31

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@Tarek8220

what i know and used to see on other servers, everytime CT wins the round they go to T and when they lose they stay CT, But its not like that on my dedicated server? Everytime CT wins they stay CT but when T wins the round the game switch sites for the teams? what im doing wrong here

Another issue i have too is smokes is not throwing, I downloaded map spawns that was updated for 3-4 months "should work" but not working, is it bcs we are only 2 guys on the server testing? :)

// This file was auto-generated by SourceMod (v1.10.0.6478)
// ConVars for plugin "executes.smx"

// If greater than 0, scrambles teams every this many rounds
// -
// Default: "7"
sm_executes_auto_scramble "7"

// Whether executes is allowed to automanage team balance
// -
// Default: "1"
sm_executes_auto_set_teams "1"

// Default extra freezetime for terroristseach round
// -
// Default: "1.3"
sm_executes_default_extra_freeze_time "0"

// Whether the other bombsite for an execute is disabled each round
// -
// Default: "1"
sm_executes_disable_other_site "1"

// Whether the editor can be launched by admins
// -
// Default: "1"
sm_executes_editor_enabled "1"

// Whether the plugin is enabled
// -
// Default: "1"
sm_executes_enabled "1"

// Maximum number of players allowed in the game at once.
// -
// Default: "10"
// Minimum: "2.000000"
sm_executes_maxplayers "10"

// Minimum number of players needed to start playing
// -
// Default: "5"
// Minimum: "1.000000"
sm_executes_minplayers "1"

// Ratio constant for team sizes.
// -
// Default: "0.475"
sm_executes_ratio_constant "0.475"

// Round time in seconds.
// -
// Default: "40"
sm_executes_round_time "60"

// Whether round time variations are enabled
// -
// Default: "1"
sm_executes_round_time_variation_enabled "1"

// Consecutive CT wins to cause a team scramble.
// -
// Default: "5"
sm_executes_scramble_rounds "5"

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