0.1.10 (Oct 24, 2025)
SOG v2 support, new examples and bug fixes
Enhancements
- SOGSv2 (SOG) compression format support (#179) (@mrxz)
- Use DecompressionStream for decompressing .spz files for faster loading times (#181) (@mrxz)
- Make WASD default control for viewer (#6d7d801) (@dmarcos)
- Add
minPixelRadiusproperty to discard splats during vertex shader (#184) (@mrxz) - Docs enhancements (@querielo)
- Interactive holes example (#189) (@kali-shade)
- Interactive ripples effect (#194) (@kali-shade)
- Support logarithmic depth buffer (#199) (@Philipp-M)