Skip to content

v0.1.10

Latest

Choose a tag to compare

@dmarcos dmarcos released this 25 Oct 00:36
· 9 commits to main since this release

0.1.10 (Oct 24, 2025)

SOG v2 support, new examples and bug fixes

Enhancements

  • SOGSv2 (SOG) compression format support (#179) (@mrxz)
  • Use DecompressionStream for decompressing .spz files for faster loading times (#181) (@mrxz)
  • Make WASD default control for viewer (#6d7d801) (@dmarcos)
  • Add minPixelRadius property to discard splats during vertex shader (#184) (@mrxz)
  • Docs enhancements (@querielo)
  • Interactive holes example (#189) (@kali-shade)
  • Interactive ripples effect (#194) (@kali-shade)
  • Support logarithmic depth buffer (#199) (@Philipp-M)

Bug fixes

  • Issue preventing the splats from being updated when they should. (#191) (@mrxz)
  • Make bash script conform to "standard" (#197) (@Philipp-M)
  • Fix issue with splats rendered at incorrect position for a few frames (#200) (fix #192, #193) (@mrxz)