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@Hugo-Dz Hugo-Dz commented Nov 12, 2025

Related to this PR

@dmarcos
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dmarcos commented Nov 12, 2025

Do you want to compress using .sog? it will be more compact

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dmarcos commented Nov 12, 2025

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Hugo-Dz commented Nov 12, 2025

Somehow the .sog compression messed up the scan, so I just committed a smaller scan (5MB).

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dmarcos commented Nov 13, 2025

We’re trying to consolidate all assets on .sog. What was exactly the issue? Maybe a bug on spark, sog itself or compression tool that might need investigation. Thanks!

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Hugo-Dz commented Nov 13, 2025

You can see some visual artifacts here:

Sog file here.

sog_issues

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dmarcos commented Nov 13, 2025

Is that spark? all renderers? how did you compress to sogs?

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Hugo-Dz commented Nov 14, 2025

I added some details in a separate issue. For this PR (tied to the spark one), I just committed a smaller spz file, everything works fine.

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dmarcos commented Nov 18, 2025

@Hugo-Dz I think this is a bug / limitation of the sog format and / or splat transform. Can you open the issue there so they are aware? https://github.com/playcanvas/splat-transform

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dmarcos commented Nov 18, 2025

I take the spz for now and hopefully playcanvas friends help us solve the issue. Thanks

@dmarcos dmarcos merged commit c3a722c into sparkjsdev:main Nov 18, 2025
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