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317 changes: 317 additions & 0 deletions src/bitstream.cs
Original file line number Diff line number Diff line change
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//-----------------------------------------------------------------------------
// Filename: bitstream.cs
//
// Description: Port of:
// - vp8/encoder/bitstream.c
// - vp8/encoder/bitstream.h
//
// Author(s):
// Aaron Clauson (aaron@sipsorcery.com)
//
// History:
// 13 Jan 2025 Aaron Clauson Created, Dublin, Ireland.
//
// License:
// BSD 3-Clause "New" or "Revised" License, see included LICENSE.md file.
//-----------------------------------------------------------------------------

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/

using System;
using vp8_prob = System.Byte;
using vp8_writer = Vpx.Net.BOOL_CODER;

namespace Vpx.Net
{
public unsafe static class bitstream
{
/// <summary>
/// Base skip false probabilities for different Q indices.
/// </summary>
public static readonly int[] vp8cx_base_skip_false_prob = new int[128]
{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 251, 248, 244, 240,
236, 232, 229, 225, 221, 217, 213, 208, 204, 199, 194, 190, 187, 183, 179,
175, 172, 168, 164, 160, 157, 153, 149, 145, 142, 138, 134, 130, 127, 124,
120, 117, 114, 110, 107, 104, 101, 98, 95, 92, 89, 86, 83, 80, 77,
74, 71, 68, 65, 62, 59, 56, 53, 50, 47, 44, 41, 38, 35, 32,
30, 28, 26, 24, 22, 20, 18, 16,
};

/// <summary>
/// Pack tokens into the bitstream using boolean encoder.
/// </summary>
public static void vp8_pack_tokens(vp8_writer* w, TOKENEXTRA* p, int xcount)
{
// TODO: Implement full token packing
// This requires vp8_token structure, vp8_extra_bit_struct, and related data
// For now, this is a placeholder
// The full implementation would:
// 1. Iterate through each token
// 2. Encode the token value using the coefficient tree
// 3. Encode extra bits if present
// 4. Handle EOB (End of Block) tokens
/*
TOKENEXTRA* stop = p + xcount;
uint split;
int shift;
int count = w->count;
uint range = w->range;
uint lowvalue = w->lowvalue;

while (p < stop)
{
int t = p->token;
// vp8_token* a = vp8_coef_encodings + t;
// vp8_extra_bit_struct* b = vp8_extra_bits + t;
int i = 0;
byte pp = p->context_tree;
// int v = a->value;
// int n = a->Len;

// ... token encoding logic here ...
++p;
}

w->count = count;
w->lowvalue = lowvalue;
w->range = range;
*/
}

/// <summary>
/// Write partition size into 3 bytes.
/// </summary>
private static void write_partition_size(byte* cx_data, int size)
{
sbyte csize;

csize = (sbyte)(size & 0xff);
*cx_data = (byte)csize;
csize = (sbyte)((size >> 8) & 0xff);
*(cx_data + 1) = (byte)csize;
csize = (sbyte)((size >> 16) & 0xff);
*(cx_data + 2) = (byte)csize;
}

/// <summary>
/// Pack tokens into multiple partitions.
/// </summary>
private static void pack_tokens_into_partitions(VP8_COMP cpi, byte* cx_data,
byte* cx_data_end, int num_part)
{
// TODO: Implement multi-partition token packing
// This requires full VP8_COMP context with token lists
}

/// <summary>
/// Update mode probabilities.
/// </summary>
private static void update_mode(vp8_writer* w, int n, vp8_token* tok,
sbyte* tree, vp8_prob* Pnew,
vp8_prob* Pcur, uint* bct,
uint* num_events)
{
// TODO: Implement mode probability update
// This requires tree probability computation functions
}

/// <summary>
/// Update macroblock intra mode probabilities.
/// </summary>
private static void update_mbintra_mode_probs(VP8_COMP cpi)
{
// TODO: Implement intra mode probability updates
}

/// <summary>
/// Write Y mode to bitstream.
/// </summary>
private static void write_ymode(vp8_writer* bc, int m, vp8_prob* p)
{
// TODO: Implement Y mode writing using vp8_ymode_tree
// treewriter.vp8_write_token(bc, entropymode.vp8_ymode_tree, p,
// entropymode.vp8_ymode_encodings + m);
}

/// <summary>
/// Write keyframe Y mode to bitstream.
/// </summary>
private static void kfwrite_ymode(vp8_writer* bc, int m, vp8_prob* p)
{
// TODO: Implement keyframe Y mode writing
// treewriter.vp8_write_token(bc, entropymode.vp8_kf_ymode_tree, p,
// entropymode.vp8_kf_ymode_encodings + m);
}

/// <summary>
/// Write UV mode to bitstream.
/// </summary>
private static void write_uv_mode(vp8_writer* bc, int m, vp8_prob* p)
{
// TODO: Implement UV mode writing
// treewriter.vp8_write_token(bc, entropymode.vp8_uv_mode_tree, p,
// entropymode.vp8_uv_mode_encodings + m);
}

/// <summary>
/// Write B mode to bitstream.
/// </summary>
private static void write_bmode(vp8_writer* bc, int m, vp8_prob* p)
{
// TODO: Implement B mode writing
// treewriter.vp8_write_token(bc, entropymode.vp8_bmode_tree, p,
// entropymode.vp8_bmode_encodings + m);
}

/// <summary>
/// Write split mode to bitstream.
/// </summary>
private static void write_split(vp8_writer* bc, int x)
{
// TODO: Implement split mode writing
// treewriter.vp8_write_token(bc, entropymode.vp8_mbsplit_tree,
// vp8_mbsplit_probs,
// vp8_mbsplit_encodings + x);
}

/// <summary>
/// Write motion vector reference to bitstream.
/// </summary>
private static void write_mv_ref(vp8_writer* w, MB_PREDICTION_MODE m, vp8_prob* p)
{
// TODO: Implement MV reference writing
// treewriter.vp8_write_token(w, entropymode.vp8_mv_ref_tree, p,
// vp8_mv_ref_encoding_array + ((int)m - (int)MB_PREDICTION_MODE.NEARESTMV));
}

/// <summary>
/// Write sub motion vector reference to bitstream.
/// </summary>
private static void write_sub_mv_ref(vp8_writer* w, B_PREDICTION_MODE m, vp8_prob* p)
{
// TODO: Implement sub MV reference writing
// treewriter.vp8_write_token(w, vp8_sub_mv_ref_tree, p,
// vp8_sub_mv_ref_encoding_array + ((int)m - (int)B_PREDICTION_MODE.LEFT4X4));
}

/// <summary>
/// Write motion vector to bitstream.
/// </summary>
private static void write_mv(vp8_writer* w, MV* mv, int_mv* refmv, MV_CONTEXT* mvc)
{
// TODO: Implement motion vector writing
// MV e;
// e.row = (short)(mv->row - refmv->as_mv.row);
// e.col = (short)(mv->col - refmv->as_mv.col);
// encodemv.vp8_encode_motion_vector(w, &e, mvc);
}

/// <summary>
/// Write macroblock features (segmentation) to bitstream.
/// </summary>
private static void write_mb_features(vp8_writer* w, MB_MODE_INFO* mi, MACROBLOCKD* x)
{
// TODO: Implement MB feature writing
// This requires proper tree writer functions
}

/// <summary>
/// Convert reference frame counts to probabilities.
/// </summary>
public static void vp8_convert_rfct_to_prob(VP8_COMP cpi)
{
// TODO: Implement reference frame count to probability conversion
// This requires full VP8_COMP context
}

/// <summary>
/// Calculate reference frame costs.
/// </summary>
public static void vp8_calc_ref_frame_costs(int* ref_frame_cost, int prob_intra,
int prob_last, int prob_garf)
{
ref_frame_cost[(int)MV_REFERENCE_FRAME.INTRA_FRAME] =
(int)treewriter.vp8_cost_zero((byte)prob_intra);
ref_frame_cost[(int)MV_REFERENCE_FRAME.LAST_FRAME] =
(int)(treewriter.vp8_cost_one((byte)prob_intra) + treewriter.vp8_cost_zero((byte)prob_last));
ref_frame_cost[(int)MV_REFERENCE_FRAME.GOLDEN_FRAME] =
(int)(treewriter.vp8_cost_one((byte)prob_intra) +
treewriter.vp8_cost_one((byte)prob_last) +
treewriter.vp8_cost_zero((byte)prob_garf));
ref_frame_cost[(int)MV_REFERENCE_FRAME.ALTREF_FRAME] =
(int)(treewriter.vp8_cost_one((byte)prob_intra) +
treewriter.vp8_cost_one((byte)prob_last) +
treewriter.vp8_cost_one((byte)prob_garf));
}

/// <summary>
/// Estimate entropy savings from probability updates.
/// </summary>
public static int vp8_estimate_entropy_savings(VP8_COMP cpi)
{
// TODO: Implement entropy savings estimation
// This requires full coefficient probability context
return 0;
}

/// <summary>
/// Update coefficient probabilities.
/// </summary>
public static void vp8_update_coef_probs(VP8_COMP cpi)
{
// TODO: Implement coefficient probability updates
// This is a complex function that updates token probabilities
}

/// <summary>
/// Pack inter frame modes and motion vectors.
/// </summary>
private static void pack_inter_mode_mvs(VP8_COMP cpi)
{
// TODO: Implement inter mode and MV packing
// This requires full VP8_COMP context with mode info
}

/// <summary>
/// Write keyframe modes.
/// </summary>
private static void write_kfmodes(VP8_COMP cpi)
{
// TODO: Implement keyframe mode writing
// This iterates through all macroblocks and writes intra modes
}

/// <summary>
/// Main function to pack bitstream.
/// This is the entry point for generating a VP8 frame bitstream.
/// </summary>
public static void vp8_pack_bitstream(VP8_COMP cpi, byte* dest,
byte* dest_end, ulong* size)
{
// TODO: Implement full bitstream packing
// This is the main entry point that:
// 1. Writes frame header
// 2. Writes segmentation and loop filter parameters
// 3. Writes quantization parameters
// 4. Writes mode probabilities
// 5. Writes coefficient probabilities
// 6. Writes macroblock data (modes, MVs, coefficients)
// 7. Manages multiple partitions

// Placeholder implementation
*size = 0;
}
}
}
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