[Snyk] Upgrade glslCanvas from 0.1.7 to 0.2.6 #54
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Snyk has created this PR to upgrade glslCanvas from 0.1.7 to 0.2.6.
ℹ️ Keep your dependencies up-to-date. This makes it easier to fix existing vulnerabilities and to more quickly identify and fix newly disclosed vulnerabilities when they affect your project.
The recommended version is 9 versions ahead of your current version.
The recommended version was released 3 years ago.
Release notes
Package name: glslCanvas
-
0.2.6 - 2022-11-23
-
0.2.5 - 2022-10-31
-
0.2.4 - 2022-10-30
-
0.2.3 - 2022-10-30
-
0.2.2 - 2022-10-30
-
0.2.1 - 2022-10-30
-
0.2.0 - 2022-10-30
-
0.1.9 - 2022-10-29
-
0.1.8 - 2022-10-29
- add fullscreen options by @ edap in #44
- reflect last changes in current build by @ edap in #45
- Bump extend from 3.0.1 to 3.0.2 by @ dependabot in #53
- Bump sshpk from 1.13.1 to 1.16.1 by @ dependabot in #57
- Bump stringstream from 0.0.5 to 0.0.6 by @ dependabot in #54
- Bump lodash from 4.17.4 to 4.17.10 by @ dependabot in #55
- Bump fstream from 1.0.11 to 1.0.12 by @ dependabot in #56
- Bump tar from 2.2.1 to 2.2.2 by @ dependabot in #58
- cancelAnimationFrame by @ digitaljohn in #51
- Add muted attribute + play call for videos to work by @ tttimur in #78
- Set width and height before setFiltering is called by @ davedoesdev in #72
- Typo fixes in README.md by @ ErnestoBorio in #69
- Improve check for whether canvas is visible by @ whydoubt in #47
- @ edap made their first contribution in #44
- @ dependabot made their first contribution in #53
- @ digitaljohn made their first contribution in #51
- @ tttimur made their first contribution in #78
- @ davedoesdev made their first contribution in #72
- @ ErnestoBorio made their first contribution in #69
- @ whydoubt made their first contribution in #47
-
0.1.7 - 2018-06-25
- Reloading issue
- common uniform methods for main program and buffers
from glslCanvas GitHub release notesignore all includes what's so ever
0.2.4
0.2.3
0.2.2
0.2.1
0.2.0
0.1.9
What's Changed
New Contributors
Full Changelog: 0.1.7...0.1.8
Fixing:
Important
Note: You are seeing this because you or someone else with access to this repository has authorized Snyk to open upgrade PRs.
For more information: