Releases: sfall-team/sfall
Releases Β· sfall-team/sfall
sfall 4.4.9.1
sfall 3.8.49.1
sfall 4.4.9
Changelog:
- Fixed the edge-scrolling speed when using the game speed tweak
- Fixed incorrect unarmed damage being displayed in the inventory under specific conditions
- Fixed a crash bug in the tweak that replaces death animations on critters with single-frame variants on map load
- Improved the functionality of Fallout1Behavior to set the correct initial in-game time
- Changed ProcessorIdle to be enabled by default
- Changed SingleCore to be disabled by default as its usage is questionable on newer systems
- Added a fix for script execution issues when calling
critter_mod_skillin a loop - Added options to the tweaks ini file to override the PID of the mirrored shades and the stat they affect when equipped
sfall 3.8.49
Changelog:
- Fixed the edge-scrolling speed when using the game speed tweak
- Fixed incorrect unarmed damage being displayed in the inventory under specific conditions
- Fixed a crash bug in the tweak that replaces death animations on critters with single-frame variants on map load
- Improved the functionality of Fallout1Behavior to set the correct initial in-game time
- Changed ProcessorIdle to be enabled by default
- Changed SingleCore to be disabled by default as its usage is questionable on newer systems
- Added a fix for script execution issues when calling
critter_mod_skillin a loop - Added options to the tweaks ini file to override the PID of the mirrored shades and the stat they affect when equipped
sfall 4.4.8
Changelog:
- HRP: Fixed a crash and a visual glitch in the interface bar at ultrawide resolutions
- HRP: Fixed splash screen display when the file is packed in an uncompressed .dat file
- Fixed incorrect mnemonic names in script dumps generated by the script decompiler (
int2ssl.exein the modders pack) - Added a fix for a crash when an encounter between two groups fighting each other fails to spawn one group
- Added a fix to use the
art\splash\directory as the fallback for loading splash screens for non-English languages - Added a fix for the game not applying the mouse sensitivity setting correctly in certain cases
- Added a fix for file seeking in uncompressed .dat files
- Added an option to disable the engine's processing of Arroyo-related events
- Added support for switching to alternate keyboard character codes (from Crafty)
sfall 3.8.48
Changelog:
- Fixed incorrect mnemonic names in script dumps generated by the script decompiler (
int2ssl.exein the modders pack) - Added a fix for a crash when an encounter between two groups fighting each other fails to spawn one group
- Added a fix to use the
art\splash\directory as the fallback for loading splash screens for non-English languages - Added a fix for the game not applying the mouse sensitivity setting correctly in certain cases
- Added a fix for file seeking in uncompressed .dat files
- Added an option to disable the engine's processing of Arroyo-related events
- Added support for switching to alternate keyboard character codes (from Crafty)
sfall 4.4.7
Changelog:
- Fixed potential undefined behavior in FullItemDescInBarter
- Fixed the behavior of
breakstatement in script compiler and decompiler (compile.exeandint2ssl.exein the modders pack) - Improved the fix for removing floating text messages on the map when moving to another map or elevation
- Improved the error handling for missing main .dat files
- Removed glass glare from the 'Use Inventory Item On' window to match other game interfaces
- Added a fix for a crash when a critter with a powered melee/unarmed weapon runs out of ammo and there is ammo nearby
- Added a fix to prevent a potential crash when using skills on non-critter objects
- Added a fix for the duplicate click sound for the 'Done' button in the 'Move Items' and 'Set Timer' windows
- Added a few fixes for slightly misaligned buttons in the pipboy, character screen, and barter screen
- Added missing sounds to the 'Done' and 'Cancel' buttons in the 'Custom' disposition of the combat control panel
- Added lowercase
aas a hotkey for the 'Take All' button (previously only uppercaseA)
sfall 3.8.47
Changelog:
- Fixed potential undefined behavior in FullItemDescInBarter
- Fixed the behavior of
breakstatement in script compiler and decompiler (compile.exeandint2ssl.exein the modders pack) - Improved the fix for removing floating text messages on the map when moving to another map or elevation
- Improved the error handling for missing main .dat files
- Removed glass glare from the 'Use Inventory Item On' window to match other game interfaces
- Added a fix for a crash when a critter with a powered melee/unarmed weapon runs out of ammo and there is ammo nearby
- Added a fix to prevent a potential crash when using skills on non-critter objects
- Added a fix for the duplicate click sound for the 'Done' button in the 'Move Items' and 'Set Timer' windows
- Added a few fixes for slightly misaligned buttons in the pipboy, character screen, and barter screen
- Added missing sounds to the 'Done' and 'Cancel' buttons in the 'Custom' disposition of the combat control panel
- Added lowercase
aas a hotkey for the 'Take All' button (previously only uppercaseA)
sfall 4.4.6.1
Maintenance release for sfall 4.4.6.
Changelog:
- The compatibility mode check now targets only unsupported Windows versions
- Changed the way ProcessorIdle works to prevent conflicts with CPU_USAGE_FIX option in
f2_res.ini - Added a fix to prevent out-of-bounds selection in the file list when loading a character file
- Added a fix to remove visible newline control characters
\nwhen examining items in the barter screen
Note:
- If you're experiencing mouse cursor freezing on the save/load screens or the world map in Windows 11, try setting ProcessorIdle=1 in
ddraw.inior CPU_USAGE_FIX=1 inf2_res.ini.
sfall 3.8.46.1
Maintenance release for sfall 3.8.46.
Changelog:
- The compatibility mode check now targets only unsupported Windows versions
- Changed the way ProcessorIdle works to prevent conflicts with CPU_USAGE_FIX option in
f2_res.ini - Added a fix to prevent out-of-bounds selection in the file list when loading a character file
- Added a fix to remove visible newline control characters
\nwhen examining items in the barter screen
Note:
- If you're experiencing mouse cursor freezing on the save/load screens or the world map in Windows 11, try setting ProcessorIdle=1 in
ddraw.inior CPU_USAGE_FIX=1 inf2_res.ini.