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13 changes: 6 additions & 7 deletions NGUInjector/AllocationProfiles/Breakpoints/R3Breakpoints.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,17 +13,16 @@ public R3Breakpoints(JSONNode bps) :

protected override bool PerformSwap(Breakpoint bp)
{
var prio = bp.priorities.FirstOrDefault(x => x.IsValid());
if (prio != null)
var temp = bp.priorities.Where(x => x.IsValid()).ToList();
if (temp.Count == 0)
return false;
RemoveR3();
foreach (var prio in temp)
{
RemoveR3();

prio.UpdateMaxAllocation();
prio.Allocate();

_character.hacksController.refreshMenu();
}

_character.hacksController.refreshMenu();
return false;
}

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Binary file removed NGUInjector/dist_3.6.1.zip
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4 changes: 2 additions & 2 deletions readme.MD
Original file line number Diff line number Diff line change
Expand Up @@ -412,15 +412,15 @@ An R3 breakpoint is structured as follows:
"R3": [
{
"Time": 0,
"Priorities": ["HACK-1"]
"Priorities": ["HACK-1:80","HACK-4"]
}
]

```

Available priorities for R3 are as follows:

- (CAP)HACK-X (0-14) - Allocate R3 to hacks. Will only ever allocate to the first hack in your priority list that hasn't met its target.
- (CAP)HACK-X (0-14) - Allocate R3 to hacks. Will allocate to the hack in the order of your priority list that hasn't met its target.
- (CAP)ALLHACK - Adds every hack from 0 to 14 as a priority. Prioritizes hacks with target > 0.

## Gear
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