Engineer and developer with 13+ years of experience building cross-platform software, embedded systems, and retro hardware projects. Bachelorโs in Engineering (CS concentration). Specializing in creative technology, aerospace tools, and low-level programming.
- AviationPro: Professional flight planning suite for pilots, built with React, TypeScript, and Tailwind CSS.
- portfolio: Robert Fernandez โ portfolio and projects (games, tools) built with SFML, Love2D, and modern web tooling.
- PSP-Programming: Step-by-step PSP homebrew projects and tutorials using C, SDL2, and PSPSDK. Cross-platform code for both PSP and Linux, with screenshots and build instructions.
- PS1-Mips-Programming: MIPS assembly programming examples and guides for PlayStation 1 homebrew.
- PSP/PS1/PS2 Homebrew: Baremetal demos, graphics primitives, and assembly programming for classic consoles.
- Cross-Platform Apps: Music players, comic readers, and business utilities using C++, Lua, and web technologies.
- Embedded Systems: Arduino, MSP430, and Raspberry Pi projects for automation and control.
- PSP-Programming: Modern PSP homebrew tutorials and demos.
- PS1-Mips-Programming: Classic PlayStation 1 assembly and homebrew.
- Embedded systems & microcontrollers
- Retro console development (PSP, PS1, PS2, Game Boy)
- Cross-platform desktop & web applications
- Creative technology & UI/UX design
Languages:
C++, C, Lua, JavaScript, HTML, CSS, Mips-Assembly
Frameworks/Engines:
SFML, OpenGL, Love2D, Lovr3D, Bevy, SDL, Unity, Defold, Godot
Platforms:
PSP, PS1, PS2, Game Boy, Arduino Nano, MSP430 TI, Raspberry Pi 4, Android, Linux, Windows, MacOS
- Documenting and sharing retro hardware projects
- Exploring advanced embedded and homebrew development
- Targeting aerospace and engineering software opportunities
- First Game Jam Submission: Hopeless Catch Fishing Horror Game (Aug 28, 2025)
- Developed custom tools for aviation that helps pilots Pre-Flight
- Built cross-platform music players and comic readers