fix animals can block units#291
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New code around lines L:200 looks too dangerous to include before release without extensive testing. |
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bug link
It occurs because the unit interaction logic inside
TKMUnitActionWalkTodoes not let citizens accumulate "timeout" status when blocked by animals, meaning they never try to reroute around them. Animals are ignored in theDoUnitInteractionmethod.Regular units use the
TKMUnitActionWalkToaction class, which has a complex "social interaction" system—units can negotiate.Animals, however, use a completely different, simpler movement script—the
TKMUnitActionSteerclass.TKMUnitActionWalkTocontains: