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Voxelerator

Converts 3D polygonal models to voxel-based models

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Dependencies

Required:

Build

To build voxelerator, follow openFrameworks setup guide and setup openFrameworks. Once setup, run the project generator in the openFrameworks build folder and update project to Voxelerator project.

How it works

If you want to understand the logic, check out my blog.

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Convert 3D polygonal models to voxel-based models

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