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arrays.nim: added Variant varargs type converter for newArray#100

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arrays.nim: added Variant varargs type converter for newArray#100
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poolarrays.nim: replaced empty constructor with one taking varargs[DataT]

poolarrays.nim: replaced empty constructor with one taking varargs[DataT]
Comment thread godot/core/arrays.nim
import variants

proc newArray*(s: varargs[Variant]): Array =
proc newArray*(s: varargs[Variant], `newVariant`): Array =

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What does this syntax do? I think it's not a part of the older Nim version that we'd like to keep the library compatible with.

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https://nim-lang.github.io/Nim/manual.html#types-varargs It's a type conversion parameter. Anything not a Variant passed into varargs will have newVariant applied to it.

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