Add 'sendchat' command for sending private chats#1
Conversation
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Great idea! |
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Good point, should I add a room id collision check in |
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I also added an ID field to players (491ac3a). |
You also need to prevent collisions with any future room id's. I think it's better to either make private messages a different message typ, or add a boolean argument to it indicating whether the message is private.
Meh |
Good point.
I mean behind the scenes, not user facing. Collisions have to be fixed by appending an (n) after the name, like player(2). |
@tomsmeding How's this? The client doesn't necessarily have to implement this right now. But it's maybe a nice feature to have.