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Mixed up players on Immortal Draft replays #2811

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@howardchung

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I found a bug for parsing Immortal Draft replays, it seems like when Immortal Draft replays are parsed all the heroes, and names, colors get mixed up, probably because all players get that set at the start of the replay then later when people get drafted to a team it is all changed. For reference here is a replay that is bugged: https://www.opendota.com/matches/8003434593/chat

We probably need to update the parser to handle this case and fetch the player to slot mappings at the start of the game and not when first available

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  1. ThomasGraceman commented on Jan 8, 2026

    @ThomasGraceman

    Hi there,

    I would like to contribute to this project and take a look at this issue.

    Could you please assign it to me? Since I am very new to the codebase, are there any specific files or documentation resources you recommend I review before diving in?

    Thanks!

  2. howardchung commented on Jan 8, 2026

    @howardchung
    MemberAuthor

    You'll need to look at the parser code: https://github.com/odota/parser

    I don't remember if we have the sample replay (or another one that has this issue), but we will also need that to repro the issue

  3. ThomasGraceman commented on Jan 26, 2026

    @ThomasGraceman

    hi, sorry for delay, there is a sever internet crackdown in my country, all right, i will look into it hopefully.

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