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ECS Game Server

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game-server

The backend server responsible for managing multiplayer gameplay, including real-time synchronization, lobby management, and network communications.

combat-engine

A combat engine that maintains all battle-related logic in the game. It handles skill execution, combat calculations, status effects, and in-game mechanics, providing a dynamic and flexible battle system for the game.

net

This package maintains the core network protocol used for communication between the server and clients.

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