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[Feature Request] SDL GPU Clip masks and filters
backendsPlatforms and renderersPlatforms and renderersStatus: Open.#978 In mikke89/RmlUi;- Status: Open.#977 In mikke89/RmlUi;
[Feature Request] Native support for both mouse wheel and drag-to-scroll with inertia on desktop
enhancementNew feature or requestNew feature or requestthirdpartyBetter suited for thirdparty supportBetter suited for thirdparty supportStatus: Open.#971 In mikke89/RmlUi;Win32_DX12 Release build flickers/corrupts animated geometry in rmlui_sample_animation
backendsPlatforms and renderersPlatforms and renderersStatus: Open.#970 In mikke89/RmlUi;Is MSAA necessary for smooth text and rounded corners?
discussionMeta talk and feedbackMeta talk and feedbacksupportUsage questionsUsage questionsStatus: Open.#969 In mikke89/RmlUi;Adding Wayland platform and Wayland_GL3 backend
backendsPlatforms and renderersPlatforms and renderersStatus: Open.#960 In mikke89/RmlUi;Scroll bars do not appear to respect absolute position semantics
discussionMeta talk and feedbackMeta talk and feedbacksupportUsage questionsUsage questionsStatus: Open.#959 In mikke89/RmlUi;[RFC] Proposal: Add Document Dirty Flags to Support Lazy Rendering
discussionMeta talk and feedbackMeta talk and feedbackStatus: Open.#956 In mikke89/RmlUi;Problems with blur filter on DirectX12 backend
backendsPlatforms and renderersPlatforms and renderersStatus: Open.#943 In mikke89/RmlUi;- Status: Open.#942 In mikke89/RmlUi;
It is difficult to efficiently implement render layers for tiled GPUs
discussionMeta talk and feedbackMeta talk and feedbackStatus: Open.#910 In mikke89/RmlUi;Selector methods don't look inside select elements
conformanceAligning with HTML and CSS specificationsAligning with HTML and CSS specificationsStatus: Open.#909 In mikke89/RmlUi;