Skip to content

add chess engine task - #48

Open
rosa479 wants to merge 1 commit into
kossiitkgp:masterfrom
rosa479:master
Open

add chess engine task#48
rosa479 wants to merge 1 commit into
kossiitkgp:masterfrom
rosa479:master

Conversation

@rosa479

@rosa479 rosa479 commented Mar 16, 2026

Copy link
Copy Markdown

Added algorithm-heavy selection task of dissecting a chess engine

@Majestic9169

Copy link
Copy Markdown
Contributor

@aksahmitr


- For brownie points, write a basic and functional chess engine. You may use a library for UI and legal move generation (or maybe not for double brownie points). Your focus should be implementing a custom evaluation function and a Minimax search function (depth 2 or 3) that allows the computer to play a valid game against a human in the terminal.

- A GitHub repository which contains your code (if any) along with a .md file or any other form of documentation containing your learning process is the expected end product.

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

For teaching tasks, asking them to make a presetation of sorts is better than asking the to just write code. Tbh, writing code is not even necessary.

One of the main reasons why we tried to avoid coding tasks is because people use AI or just copy code from somewhere and explain it on a high level. Teaching tasks were much better to judge someone.

- A GitHub repository which contains your code (if any) along with a .md file or any other form of documentation containing your learning process is the expected end product.


## Tech-Stack

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This section is unnecessary.

- **Alpha-Beta Pruning** - how the engine reduces the possibilities to be calculated
- and more if you wish to :D

- For brownie points, write a basic and functional chess engine. You may use a library for UI and legal move generation (or maybe not for double brownie points). Your focus should be implementing a custom evaluation function and a Minimax search function (depth 2 or 3) that allows the computer to play a valid game against a human in the terminal.

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Writing a full chess engine might not be possible in the given time. It's fine for Brownie points. However, it migh be possible to write some kind of very simple board evaluation algorithm or a part of it. Maybe that could be part of the core task?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants