Using Unity's compute shaders to have fun with particles
NVIDIA GeForce GTX 770 holds 8 million particles with 40+ FPS, but I reduced them to 1 million for video.
Small easter egg in file comments
| Name | Name | Last commit date | ||
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Using Unity's compute shaders to have fun with particles
NVIDIA GeForce GTX 770 holds 8 million particles with 40+ FPS, but I reduced them to 1 million for video.
Small easter egg in file comments