Refactored BallThread to replace busy-waiting with wait/notify #3303
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Pull Request: Fix busy-waiting loop in BallThread (Twin pattern)
What does this PR do?
This pull request addresses issue #2977, which highlights the use of inefficient busy-waiting loops in some classes.
I have refactored the
BallThreadclass in the Twin pattern to replace busy-waiting with a proper synchronization mechanism usingwait()andnotify().Why is this change important?
Changes made
while (isRunning) { if (isSuspended) ... }pattern with synchronizedwait()andnotify()lockobject for thread coordinationsuspendMe(),resumeMe(), andstopMe()methods accordinglyBallThreadTestTesting
BallThreadTest.javausingmvn testChecklist
mvn spotless:applyto fix formattingFixes #2977Related Issue
Fixes #2977
Let me know if you'd like help reviewing the PR once it's live — happy to support!