This is my personal exploration of the Unreal Engine 5 to learn the game engine and its features. I'm doing blueprints and C++ to get a better understanding of both.
What I explored so far:
- Movements of a character
- Animation Blueprints
- Events linked between blueprints & C++
- Aim offset
- Line tracing
- Enhanced Input Settings & Custom Input Modifier
- UserWidget (Crosshair, Interaction)
