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2 changes: 1 addition & 1 deletion tutorials/shaders/shader_reference/spatial_shader.rst
Original file line number Diff line number Diff line change
Expand Up @@ -496,7 +496,7 @@ these properties, and if you don't write to them, Godot will optimize away the c
+----------------------------------------+--------------------------------------------------------------------------------------------------+
| out float **CLEARCOAT** | Small specular blob added on top of the existing one. If used, Godot calculates clearcoat. |
+----------------------------------------+--------------------------------------------------------------------------------------------------+
| out float **CLEARCOAT_GLOSS** | Gloss of clearcoat. If used, Godot calculates clearcoat. |
| out float **CLEARCOAT_ROUGHNESS** | The roughness of the clearcoat. If used, Godot calculates clearcoat. |
+----------------------------------------+--------------------------------------------------------------------------------------------------+
| out float **ANISOTROPY** | For distorting the specular blob according to tangent space. |
+----------------------------------------+--------------------------------------------------------------------------------------------------+
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