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fix(player): Handle occluded window - #10089

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fix(player): Handle occluded window#10089
andyleiserson wants to merge 1 commit into
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occluded

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@andyleiserson

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#9141 made some changes to the necessary winit boilerplate. It updated the examples, but didn't update the trace player. This PR adds occluded window handling to the trace player. It still doesn't have a real frame scheduling mechanism.

Fixes #10087.

Testing
Tested manually.

Squash or Rebase? Squash

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I did not intend to push this the main repo, but now that I have, I guess I will leave it rather than open another PR.

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andyleiserson marked this pull request as ready for review August 17, 2026 17:23
@cwfitzgerald cwfitzgerald self-assigned this Aug 19, 2026
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Player crashes due to Occluded texture on macOS

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