3 weeks long boot camp teaching university students the basics of game development and programming. Made in Unity 3D with C#.
- 
Download and install Git Classic at https://git-scm.com/downloads and Unity 2020.3.15f1 at https://unity3d.com/fr/get-unity/download/archive
 - 
On command line
git clone https://github.com/gamedevmcgill/F2021-Unity-Bootcamp-FPS.git - 
Within the Unity Bootcamp Folder folder, checkout the branch that has the episode you want to view. In command line, X is the episode number corresponding to the bootcamp session.
git checkout episodeX - 
Open Unity Hub and click Add.
 - 
Select the Unity Bootcamp Folder on your computer from cloning.
 - 
Use the Unity version (or similar version) written next to the added project, then click on that project panel to open in Unity.
 
- Website: https://unity.com/
 - Documentation: https://docs.unity3d.com/2020.3/Documentation/Manual/index.html
 
- episode0 (Starting project)
 - episode1 (Setup and Character Controller)
 - episode2 (Combat and Enemy AI)
 - episode3 (UI and Game Loop) (See patch notes)
 
Note: After each session a new episode will be released along with its assets.
Contact the current exec team of GameDev McGill, McGill's game development undergraduate student society via:
- Email: [email protected]
 - Website: https://www.gamedevmcgill.ca/
 - Facebook: GameDev McGill
 - Discord Server: use the channels in the F2021-Bootcamp category