Include scrolls, wands, spell gems in Anachronism#22344
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Try to imitate what we have for languages if possible. |
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For context, look at actor/creature/values.ts, at |
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Thank you for the info, I can take another look tomorrow. |
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No problem! I already had an idea of how I wanted to do it, but I was preoccupied and putting it off and made the issue to remind myself. But I appreciate someone else handling it, so thank you! |
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Always happy to help when I have the time, hence my string of recent AppV2/Svelte stuff (I've had a fair amount of Vue experience, so Svelte is fun for me)! I'd like to continue helping out there, especially on finally getting item and actor sheets closer to being ready to move. Like I mentioned in the description, if there are any ideas you guys already have on how we'd like spell chips to be handled I'd be interested in helping out there too. |
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I just need to get off my arse with spell chips. I have an idea for allowing spell embedding in general using references rather than our current janky system, I just gotta do it. I am 70% done with the loot sheet svelte rewrite, which should hopefully open up the rest. Glad to hear you're enjoying svelte. |
Implements #22339
This doesn't touch spell chips, as the equipment items are already included in Anachronism and work the same as they do in the SF2e system, i.e., they do nothing. I saw murmurings in the discord that full spell chip implementation may be waiting on changes to how spells get embedded in items rather than just using the same flow as wands. What's the current plan there? I'd be interested in taking a look at it.