Add NixieFX to Graphics > Animation - #398
Conversation
|
No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Plus Run ID: 📒 Files selected for processing (1)
Included review availability: Your plan includes up to 10 reviews per rolling hour; 9 remain after this review. 📝 WalkthroughWalkthroughREADME.md adds NixieFX to the animation resources list and describes its browser-based particle and VFX editing features. ChangesAnimation resources
Estimated code review effort: 1 (Trivial) | ~2 minutes Merge Risk: ⚪ Minimal · up to This is a narrowly scoped README-only addition with no actionable merge-blocking risk remaining after normal checks and review. Suggested reviewers: 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment Warning |
Disclosure: I created and maintain NixieFX.
Why do you think the link is worth adding on this list?
NixieFX is a free browser-based particle and VFX authoring tool for web games. It lets developers create effects visually and run exported effects in Three.js or PixiJS through a shared deterministic runtime. It fits Graphics > Animation alongside the existing VFX-editor entry, while specifically supporting 2D and 3D web-game particle workflows.
Does this project has any License?
Yes. The NixieFX runtime and CLI are open source under the MIT License:
https://github.com/azakhary/nixie-fx/blob/main/LICENSE
The browser editor is free to use.
Summary by CodeRabbit