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@matthewturk matthewturk commented Jul 8, 2020

Pretty basic right now, but using UV values to map onto a colormap texture. I'm a bit stymied by the way I've got it set up to work; I think I will be splitting all the threejs stuff into a different file, and a different class than Scene as that's getting overloaded. That would also make it possible to set up listeners between the array values so they can auto-update.

  • Split into new class
  • Add listeners for the values
  • Have values tied back to the Model object so they can be mapped into uv attributes
  • Selector for colormap
  • UV transform for colormap limit adjustment

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