This 42 project aims to create a snake game with dynamic libraries
loaded at runtime
nibbler is able to switch between 3 different graphical libraries:
- Glfw
- SFML
- SDL2
It can also load and unload portaudio sound library
Set NIBBLER_INSTALL_FOLDER variable in your shell environment and run install.sh
nibbler will compiled into a folder named build
A folder named nibbler will be created at NIBBLER_INSTALL_FOLDER location and will
contained libraries required for nibbler and its binary
cmake and make will be required
Run ./nibbler after compiling, usage will be displayed
