Add AXSetMultiVoiceDeviceMix and update AXSetVoiceDeviceMix - #2050
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capitalistspz wants to merge 4 commits into
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Add AXSetMultiVoiceDeviceMix and update AXSetVoiceDeviceMix#2050capitalistspz wants to merge 4 commits into
AXSetMultiVoiceDeviceMix and update AXSetVoiceDeviceMix#2050capitalistspz wants to merge 4 commits into
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I may have edited them after testing
Exzap
reviewed
Sep 4, 2026
| return result; | ||
| } | ||
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| sint32 AXSetMultiVoiceDeviceMix(AXVPBMULTI* mv, int32_t deviceType, int32_t deviceIndex, uint32_t busIndex, uint16_t vol, int16_t delta) |
By happenstance this also fixes the `deviceMix` display in the Audio Debugger
Exzap
reviewed
Sep 5, 2026
| for (auto voiceChannel = 0; voiceChannel < mv->channelCount; ++voiceChannel) | ||
| { | ||
| std::array<std::array<AXCHMIX2, AX_BUS_COUNT>, AX_TV_CHANNEL_COUNT> mix{}; | ||
| mix[voiceChannel][busIndex].vol = vol; |
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voiceChannel (mv->channelCount) and busIndex should be bounds checked at the beginning of this function to prevent out of bounds access here. Maybe print a log line with LogType::APIErrors so that homebrew devs that use this incorrectly can see it in the log
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Tested on both the Wii U and Cemu with https://github.com/capitalistspz/wiiu_audio_examples/blob/master/2-play-stereo/main.c