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lines changed Original file line number Diff line number Diff line change @@ -78,7 +78,7 @@ public class GameConstants {
7878 public static final int FLAG_BROADCAST_UPDATE_INTERVAL = 100 ;
7979
8080 /** The maximum squared distance bewteen the actual flag location and the noisy broadcast location */
81- public static final int FLAG_BROADCAST_NOISE_RADIUS = 10 ;
81+ public static final int FLAG_BROADCAST_NOISE_RADIUS = 100 ;
8282
8383 /** The default number of rounds before dropped flags reset to their default locations */
8484 public static final int FLAG_DROPPED_RESET_ROUNDS = 4 ;
Original file line number Diff line number Diff line change 300300 - Damage when triggered by building 500 -> 200 (fixed bug causing damage to always be 750)
301301 - Stun trap and explosive trap trigger radius 1 -> $\sqrt{2}$
302302 - Stun trap stun rounds 40 -> 50
303+ - Flag broadcast radius $\sqrt{10}$ -> $\sqrt{100}$
303304 - Global upgrades can now be acquired every 600 rounds instead of 750
304305 - Changed action global upgrade to attack upgrade
305306 - Capturing upgrade now also decreases movement cooldown while carrying a flag to +12
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