Skip to content

Conversation

@janhohenheim
Copy link
Member

@janhohenheim janhohenheim commented Nov 25, 2025

Objective

  • It's hard to do something for an entire collider hierarchy. e.g. there's no neat way to do a shape cast for an entire rigid body, or find the total AABB for a rigid body

Solution

  • Create a helper SystemParam for
    • generating a compound collider of all colliders, translated and scaled as if it was directly on the rigid body
    • generate a world space AABB for all colliders

Testing

  • added unit test
  • added example

Showcase

Not needed, as this is rather niche

@janhohenheim janhohenheim added C-Feature A new feature, making something new possible A-Utils Utility functions and types A-Transform Relates to transforms or physics positions S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged labels Nov 25, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

A-Transform Relates to transforms or physics positions A-Utils Utility functions and types C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant