- Play on itch.io
- Developed for the GMTK Game Jam 2024
- Theme: Built to Scale
KIJIN is a 2D puzzle game with a dark, sketch-style aesthetic.
The protagonist, Carol, finds herself trapped in a mysterious room, trying to reach the surface.
Carol has a unique ability to synthesize with special boxes, allowing her to manipulate their scale in an inverted manner:
- When she shrinks a box, she grows.
- When she enlarges a box, she shrinks.
To escape, Carol must strategically choose between boxes and decide which of the two synthesis options to use, solving scale-based puzzles that challenge her perception of size and space.
All assets and materials in this game — including code, visual art, and music — were created by our team, except for the third-party sound and typography resources listed below.
- Programming & Level Design: TCHAS
- Visual Art & Music: RAFASILART