Solving the Beer Game using Q-Learning. This includes the logic of the Beer Game as the environment and Q-Learning as the reinforcement learning algorithm.
The model is based on the paper: S. Kamal Chaharsooghi, Jafar Heydari, and S. Hessameddin Zegordi. A reinforce- ment learning model for supply chain ordering management: An application to the beer game. Decision Support Systems, 45(4):949–959, 2008. ISSN 0167-9236. doi: https://doi.org/10.1016/j.dss.2008.03.007. URL https://www.sciencedirect.com/ science/article/pii/S0167923608000560. Information Technology and Systems in the Internet-Era.