fix(basetype): Add min max templates to BaseType.h #2183
+48
−4
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Fixes: #2177 (closes the ternary operator workaround PR)
Alternative to: Ternary operator approach (less readable)
Adds lowercase
min/maxtemplate functions to BaseType.h for GameEngine layer, providing readable alternatives to uppercase MIN/MAX macros and ternary operators.Both BaseType.h and always.h provide min/max independently:
BaseType.h → GameEngine code that doesn't need WW3D
always.h → WWVegas/WW3D code
MinGW-w64 locally tested and CI tested: https://github.com/JohnsterID/GeneralsGameCode/actions/runs/21322546177
TODO