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32 changes: 32 additions & 0 deletions docs/plasmid/taters.md
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# Adding taters to Nucleoid Extras

## Add tater

1. Fork [Nucleoid Extras repository](https://github.com/NucleoidMC/nucleoid-extras)
2. Create a branch `namehere-taters` where `namehere` refers to the tater kind
3. Navigate to [en_us.json](https://github.com/NucleoidMC/nucleoid-extras/blob/1.19.4/src/main/resources/data/nucleoid_extras/lang/en_us.json#L54)
4. Copy an existing tater line
5. Paste it, and make sure the name reflects the one you want to add
6. Go to [NEItems.java](https://github.com/NucleoidMC/nucleoid-extras/blob/1.19.4/src/main/java/xyz/nucleoid/extras/lobby/NEItems.java)
7. Copy existing tater lines - `public static final` and the `register` one
8. Change values according to your tater's name
9. Go to [NEBlocks.java](https://github.com/NucleoidMC/nucleoid-extras/blob/1.19.4/src/main/java/xyz/nucleoid/extras/lobby/NEBlocks.java#L64)
10. Copy existing tater lines
11. Change values according to your tater's name, change the effect if needed [(color picker here)](https://rgbcolorcode.com)
9. Upload the head skin to [MineSkin](https://mineskin.org) [(templates here)](https://minecraft.fandom.com/wiki/Skin#Official_skin_templates)
10. Copy the hash that is at the end of "Texture URL"
11. Paste it to your tater's row, replacing the existing hash
11. Commit and push
12. Create a pull request

## Edit tater image
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not sure if still correct


1. Copy the hash
2. [Paste it here](https://www.base64decode.org)
3. Copy the textures -> SKIN -> url value
4. Download the image
5. Edit it
6. See adding instructions for adding the updated one back

Instructions based on [this Discord message](https://discord.com/channels/733462796582387753/744090136945360936/913463834994413618)
```.
1 change: 1 addition & 0 deletions mkdocs.yml
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Expand Up @@ -33,6 +33,7 @@ nav:
- plasmid/getting-started.md
- plasmid/maps.md
- plasmid/statistics.md
- plasmid/taters.md
- Backend:
- backend/index.md
- backend/http-api.md
Expand Down