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Releases: LukasBanana/LLGL

LLGL Release 0.04 Beta

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@LukasBanana LukasBanana released this 08 Jul 00:23

Release for LLGL Version 0.04 Beta with pre-compiled binaries only (there are no sources contained in this release).

Included Binaries:

  • Windows (32-Bit/x86, 64-Bit/x86_64)
  • macOS (x86_64)
  • iOS (arm64)
  • GNU/Linux (x86_64)
  • Android (armeabi-v7a, x86_64)
  • WebAssembly

Honorable contributions:

  • @st0rmbtw - Added Wayland support, texture strides, and improvements on various backends.
  • @gdianaty - Added SM6 support in D3D12 backend.
  • @vstanchevici - Added the initial Emscripten and WebGL port.
  • @coco875 - Added MoltenVK support on macOS.

LLGL Release 0.03 Beta

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@LukasBanana LukasBanana released this 15 Sep 02:12

Release for LLGL Version 0.03 Beta with pre-compiled binaries only (there are no sources contained in this release).

Included Binaries:

  • Windows 32-Bit (x86)
  • Windows 64-Bit (x86_64)
  • macOS (x86_64)
  • GNU/Linux (x86_64)

LLGL Release 0.02 Beta

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@LukasBanana LukasBanana released this 25 Aug 13:46

Release for LLGL Version 0.02 Beta with pre-compiled binaries only (there are no sources contained in this release).

Included Binaries:

  • Windows 32-Bit (x86)
  • Windows 64-Bit (x64)
  • macOS (x64)
  • GNU/Linux (x64)

NOTE:
This is only a pre-release and some examples are not working for all renderers! Especially the D3D12, Vulkan and Metal backends are still in their infancy. The OpenGL and D3D11 backends should work for all examples, though.

LLGL Release 0.01 Beta

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@LukasBanana LukasBanana released this 11 Oct 16:42

This is the very first release of LLGL for testing purposes.