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Releases: Katsuya100/BoxingPool

v1.3.1

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@Katsuya100 Katsuya100 released this 08 Jun 09:40
  • Fixed an error when the Unbox is made Inline.
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  • UnboxがInline化されるとエラーになる不具合を修正

v1.3.0

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@Katsuya100 Katsuya100 released this 19 Feb 12:30
  • Implement ReadOnlyHandler
  • Optimization
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  • ReadOnlyHandlerを実装
  • 最適化

v1.2.0

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@Katsuya100 Katsuya100 released this 24 Oct 13:47
  • Implement ThreadStatic pooling.
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  • ThreadStaticなプールを実装

v1.1.0

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@Katsuya100 Katsuya100 released this 24 Sep 10:27
  • Changed to not use Unsafe class
  • Changed rewriting of boxed objects to use IL's Unbox instruction
  • Terminated support for Unity2020 series.
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  • Unsafeクラスを使わないように変更
  • Box化オブジェクトの書き換えをILのUnbox命令を使うように変更
  • Unity2020系のサポートを終了

v1.0.1

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@Katsuya100 Katsuya100 released this 10 May 13:38

Update v1.0.1.

  • Prepared a pre-process that allows BoxingPool to be disabled.
  • Fixed a compile error in Unity2020.3 series.
  • Fixed a bug that caused ConcurrentBoxingPool to create useless cache.
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  • BoxingPoolをDisableにできるプリプロセスを用意
  • Unity2020.3系でのコンパイルエラーを修正
  • ConcurrentBoxingPoolが無用なキャッシュを作成する不具合の修正

v1.0.0

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@Katsuya100 Katsuya100 released this 09 May 14:56

Release BoxingPool v1.0.0.
BoxingPool v1.0.0をリリース。