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Releases: Justw8/NameplateSCT

1.52

09 Feb 21:09

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NameplateSCT

1.52 (2026-02-09)

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  • Miss Events: Correct a typo

1.51

09 Feb 18:29

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NameplateSCT

1.51 (2026-02-09)

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  • Miss Events: Fix a lua error
  • Update zhCN and zhTW (#99)

1.50

08 Feb 20:16

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NameplateSCT

1.50 (2026-02-08)

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  • Miss Events: Add Colour options
  • Update readme
  • Sync vscode settings

1.49

30 Jan 21:06

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NameplateSCT

1.49 (2026-01-30)

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  • Fix an issue showing the personalsct on the last hit that killed you
  • Update comments
  • Add an option to zoom in icons and fix icon only (#74)
  • Add a fireworks animation (#94)
  • Fixe a bug that made all miss types show as "Missed" and not Dodge or Parry (#97) Fixes (#87)

1.48

30 Jan 17:23

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NameplateSCT

1.48 (2026-01-30)

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  • Midnight: Update the cvar to support v2
  • Update zhCN.lua (#96)

1.47

25 Jan 11:20

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NameplateSCT

1.47 (2026-01-25)

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  • Bump TOCs and add a midnight disclaimer

1.46

05 Aug 23:33

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NameplateSCT

1.46 (2025-08-05)

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  • Bump toc
  • Update NameplateSCT.toc (#84)
  • Update zhTW.lua (#83)
  • Update zhCN.lua (#82)

1.45

23 Apr 19:45

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NameplateSCT

1.45 (2025-04-23)

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  • Update toc

1.44

25 Feb 18:49

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NameplateSCT

1.44 (2025-02-23)

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  • Update CLEU handling logic
  • Update zhCN.lua (#72)
  • Add a toggle option to display Icons only (#70)
  • Update Locales (#68)
  • Display missed event (Miss, Dodge, Parry, etc) if "missed" is specified in the filter list when whitelist is enabled. (#65)
  • Personal: Show the amount as negative if the destGUID is the player. (#67)

1.43

03 Feb 09:18

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NameplateSCT

1.43 (2025-02-03)

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  • bump tocs
  • Also truncuate overkill damage
  • Add 'DAMAGE_SHIELD' CLEUs as viable damage events
  • Update zhCN.lua (#53)