Fix potential null dereference in W3DWater texture initialization #300
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Fixes CLIENT-352. The issue was that: WaterRenderObjClass::init dereferences null SurfaceClass pointer from Get_Surface_Level, causing read access violation.
SurfaceClassobject returned byGet_Surface_Level().Get_Surface_Level()fails to return a valid surface.Init()method and the constructor ofW3DWaterwhen initializingm_whiteTexture.This fix was generated by Seer in Sentry, triggered automatically. 👁️ Run ID: 9203535
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