A game implementing a subset of D&D 3.5e rules, created for COMP 345 with C++ and SDL 2.0. Includes basic interfaces for character, map, item, and campaign creation and customization. Gameplay includes turn-based combat following D&D ruleset, looting, functional equipment system, and simple AI/pathfinding.
Installation Requirements:
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SDL 2.0 and sdl_ttf
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CPPunit
Misc Gameplay Instructions:
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WASD to move
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Press e to end turn (if you run out movement and are unable to attack an enemy)
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Click a hostile character to attack them.
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Click a fallen character or a chest to loot items.
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Click items in backpack or equipped items to equip/unequip.