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SDDj v0.9.98

Stable Diffusion pixel art generation and animation directly inside Aseprite, 100% offline.

Quick Start

.\setup.ps1          # deps, models, extension
.\start.ps1          # launch server + Aseprite

What It Does

  • Generate, inpaint, and animate pixel art from text or existing artwork via SD 1.5 + AnimateDiff
  • Audio-reactive generation mapping DSP features to diffusion parameters in real time
  • ControlNet spatial conditioning (OpenPose, Canny, Scribble, Lineart, QR Code)
  • Automated post-processing: background removal, downscale, palette quantization, dithering

Requirements

  • GPU: NVIDIA, 4 GB VRAM minimum (8 GB+ for AnimateDiff / ControlNet)
  • CUDA: 12.x
  • Aseprite: 1.3+
  • Windows: 10 / 11

Documentation

Doc Content
Guide Setup, modes, parameters, animation, performance
Reference Architecture, WebSocket API, environment variables
Prompt Schedule DSL Keyframe grammar, transitions, validation rules
Sources Papers and technical references

License

MIT

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Local SD system coupled with Aseprite. Generation, animation, audio reactivity

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