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👋 Hi there!

Welcome to the Pulsar Engine GitHub organization.

This is a judgment-free space where we build cool things together. Pulsar is very new and actively evolving, so expect rough edges, unfinished ideas, and the occasional mess; that’s part of the fun of working on experimental tech.

You will find bugs. When you do, we’ll fix them together. Collaboration, curiosity, and iteration are the whole point.

If you like poking at engine internals, trying new high performance feature ideas, or helping shape something from the ground up, you’re in the right place.

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  1. Pulsar-Native Pulsar-Native Public

    The next-generation game engine that you deserve implemented in rust on top of GPUI

    Rust 298 22

  2. Pulsar-Installer Pulsar-Installer Public

    The installer for the Pulsar game engine

    Rust 1

  3. WGPUI WGPUI Public

    Forked from gpui-ce/gpui-ce

    A Fork of GPUI CE rewritten to use WGPU!

    Rust 16 1

  4. Recast_RS Recast_RS Public

    Forked from janhohenheim/rerecast

    Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.

    Rust 1

  5. Graphy Graphy Public

    The graph compiler framework for Pulsar (Used for blueprint scripts, shaders, etc)

    Rust 1

  6. PSGC PSGC Public

    The Pulsar Shader Graph Compiler

    Rust 1

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Showing 10 of 37 repositories

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