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Releases: EvaisaDev/LethalLib

LethalLib-1.2.0

01 Apr 20:00
bc9d11f

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LethalLib [1.2.0]

Fixed

  • Updated mod version to work with V80 Lethal.

LethalLib-1.1.1

11 Jun 01:11

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LethalLib [1.1.1]

Added

  • MonoDetour added as a Thunderstore dependency to provide CIL analysis in stack traces when any ILHook (includes HarmonyX transpilers) manipulation target method throws on compilation. LethalLib has no real dependency on it. This change is purely made to make debugging ILHooks/transpilers easier for modders who happen to have LethalLib installed.

LethalLib-1.1.0

01 Jun 15:28
020669b

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LethalLib [1.1.0]

Fixed

  • Updated mod version to work with V70 Lethal.

LethalLib-1.0.3

12 May 00:09
43e0943

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LethalLib [1.0.3]

Fixed

  • Changed the validation to be a clamp and not forced to be 1.

LethalLib-1.0.2

11 May 23:52
15a0277

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LethalLib [1.0.2]

Added

  • Validation to scrap and shop items registered with invalid weight values (above 4 and under 1).

LethalLib-1.0.1

25 Mar 10:01
dea5f33

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LethalLib [1.0.1]

Added

  • LethalLib NuGet package now ships with xml docs (wow!!)
  • Enabled embedded debug symbols for easier to read stacktraces for when LethalLib explodes

Fixed

  • Null checks to avoid errors with loading into lobby with empty MapObjects

LethalLib-1.0.0

25 Mar 04:32

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LethalLib [1.0.0]

Note

Despite the major version jump from 0.16.4 to 1.0.0, no major or breaking changes were made.
This change was made to properly follow SemVer to show that LethalLib's public API is stable.

Added

  • Ability for items, levels, outside and inside mapobjects to register to levels through their LethalLevelLoader content tag.

Fixed

  • mapobjects maybe having the same issues that items and enemies had the previous two versions with case sensitivity and leveltype validation.

LethalLib-0.16.4

18 Mar 14:12
59d440c

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LethalLib [0.16.4]

  • Fixed AddEnemyToLevel needing a LevelType to validate custom moon enemy rarities.
  • Fixed AddScrapItemToLevel having the same issue as above.

LethalLib-0.16.3

15 Mar 09:02
f63350d

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LethalLib [0.16.3]

Fixed

  • GetLLLNameOfLevel function now returns a lowercase level name so input is no longer case sensitive.

LethalLib-0.16.2

10 Dec 23:02

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LethalLib [0.16.2]

Fixed

  • The last return value of spawnRateFunction of MapObjects no longer overwrites a map object's spawn curve for each moon.