Releases: Etheirys/Brio
Releases · Etheirys/Brio
Brio v0.7.1.2
- Fix spawning of actors with a CompanionSlot, Spawning at GPose origin
- Attempted to make props more stable
- Tags now properly work for .pose files (didn't know they could even have tags did you?')
- Made more improvements to pose mirroring (like fixing more hair things)
- Fixed some typos
Brio v0.7.1.4
Something something, this is a test version of Brio
- Now with more MCDF logging
Brio v0.7.1.1
- Fixed a few issues with flipping a pose, like your butt being inversed!
- Fixed an issue with reset bone, not resetting face bones
- Advanced Environment widgets are no longer open by default
- Updated Festivals List (Valentione's Day, Heavensturn, Little Ladies Day, Hatching Tide & more, for 2026)
- Updated Supporter list
Known issues!
- When moving the face bones with IK on, the face jumps!
- As workaround move your IK bones before changed any face/head bones!
- Pose flipping starts to behave weirdly after you do it about.. 70 times
- Occasionally Brio Keybinds are sent to the game incorrectly
Brio v0.7.1
I have gotten successfully bullied by other devs, so I made pose mirroring
(And just think, still yet, more features coming soon...)
Mirror Pose
- Added a
Mirror PoseButton to both the overlay and the transform
Reset Body & Face
- Added both a
Reset Body&Reset FaceButton to both the overlay (From live pose, thanks Caraxi!)
General changes and fixes in 0.7.1
- More fixes to limbs extending like noodles
- Attempted to fix the main window from moving to the left forever
- Fixes the Animation selector from not appearing properly sometimes
- Fixed weapons now once more show up correctly in the appearance UI (Thanks @bronya_rand )
- Fixed two IPC calls ActorSpawned & ActorDespawned
- Fixed a few text typos
ATTENTION: Known issues!
- When moving the face bones with IK on, the face jumps!
- As workaround move your IK bones before changed any face/head bones!
- Pose flipping starts to behave weirdly after you do it about.. 70 times
Brio v0.7.0.1
- Fixed an issue with limbs extending like noodles in certain conditions
- Fixed an issue with the changelog not appearing on update
Brio v0.7.0
Multi-Bone, Multi-Actor Selection, Advanced Environment & Brio's 3rd Birthday! (See video below for something special) 🎉
Reminder
- Projects that were made in last version are incompatible with this version of Brio!
- Happy New Year, and Happy Birthday to Brio!
- As a reminder! If you experience any issues please report them on Discord or on GitHub
- And yes, once more, even more features coming soon, like AltherBlend integration, Auto-Save & MCDF Window
What about that Video?
Go watch it, make sure you do until the end, I hope you enjoy!
Dynamic Face Control
- Added
Select actor to Trackto Dynamic Face Control (Thank you once more to Enth) - Select the
Actortab once you enable dynamic face control to use it - This will also let you Deselect an actor if your character was targeting one when you went into GPose
Added Multi Actor Selection
- You can now select multiple actors at a time
- Press
Ctrlin the entity selector when clicking an actors to start selection - The overlay will now display a button under all actors that you can click on too!
- You can press
Shiftwith the new Overlay dots start selection on them
Added Multi Bone Selection
- I think this one is also quite clear!
- Press
Shiftwhen clicking a Bone to start selection
Advanced Environment Settings!
- From changing the sky the clouds or the particles falling from the sky
- You can access these settings from the Environment tab under
Sky&Environment - Made multiple improvements to the visual design of the time and weather controls
Multiple Core Technical Improvements
- MCDFs now generate slightly faster by moving to BLAKE3
- Added core technical infrastructure called a
Mediator(using darkarchon's implementation from Mare, thanks!) - Refreshed the folder structure of Brio's source code for better organization
- Changed some internal structures of the
scenesystem, please look forward to its advancement in 0.7.1!
General Changes in 0.7.0
- The
+or Spawn new button is now a unified Spawn button that lets you spawn any Brio entity - Projects that were made in last version are incompatible with this version of Brio!
- The entity selector can now be resized across the vertical axis
- Added two New buttons to the advanced section in the settings that will help with Support requests
- You can now hold
Ctrland click on an actor in the entity selector to deselected it - A scroll bar will now appear automatically to the Main Brio window
- Slight visual fixes when if scrollbar is present on certain windows
- Fixed an issue where the overlay's Gizmo would not correctly move face bones (everyone celebrate)
- Fixed an issue where the overlay's bones sometimes would display from off screen
Brio v0.6.2.5
- Improve bone filter performance significantly
Brio v0.6.2.4
This is a Beta version of Brio
Brio v0.6.2.3
- Fixed the Festivals system
- Festivals now have a max of 8
Brio v0.6.2.2
- Fixed some typos in text
- Updated Penumbra API