Releases: Creators-of-Create/Create
Releases · Creators-of-Create/Create
Create 6.0.8 for mc1.21.1
Create 6.0.8:
Bug Fixes
- Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box
 - Fix signals not reacting to redstone input #9444
 - Fix held-item based menus not working correctly #9433
 - Fix z-fighting between elevators and walls
 - Fix crash with certain mods that add spawn eggs
 - Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1)
 - Fix threshold switches not correctly counting empty slots #9420 (1.21.1)
 
Create 6.0.8 for mc1.20.1
Create 6.0.8:
Bug Fixes
- Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box
 - Fix signals not reacting to redstone input #9444
 - Fix held-item based menus not working correctly #9433
 - Fix z-fighting between elevators and walls
 - Fix crash with certain mods that add spawn eggs
 - Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1)
 - Fix threshold switches not correctly counting empty slots #9420 (1.21.1)
 
Create 6.0.7 for mc1.21.1
Create 6.0.7:
Gameplay Changes
- Computer Craft Integration for Update 6 Blocks #7883
 - Expand Computer Craft integrations for more blocks #7453
 - Add Xaero's World Map compatibility for Create's Train Map feature #8109
 - Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section
 - Allow any wrench tagged with the wrenches tag to connect mechanical crafter's
 - Allow Train Tracks to be cleared by shift clicking into the air
 - Allow Logistically linked block items to clear their frequency by shift clicking into the air
 - Add a config option to prevent block dropping when contraption is replacing blocks #8456
 - Allow conditions to be used on retrieve package instruction #8554
 - Allow chain riding with a wrench in the offhand
 - Implement overstress animation for rotating visuals
 - Optimize package address checking #8189
 - Update BOP & Atmospheric compat #4709 #9338
 - Update BYG/BWG compat #7193 #7320
 
Optimizations
- Avoid double nbt → bytes serialization in contraption sync limiting
 - Optimize basin recipe lookup #9184 #9192
 - Improve the performance of TreeCutter #5785 #9284 #9327
 
Bug Fixes
- Fix using modifiers with keybinds for Create's keybindings #8633
 - Fix backtank's losing air when in bubble columns
 - Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.
 - Fix schematic's being able to be placed outside the schematic directory when running an offline server
 - Fix Track signal and Track observer visuals/plates moving up into the air in certain situations
 - Fix packages being duplicated when extracting with automation from a frogport
 - Fix package ports being able to accept "illegal" packages
 - Fix rare crash depending on class load order
 - Fix packager locking up if pulsed faster than 40 ticks #8010
 - Fix Potato projectiles not respecting vanilla knockback resistance #8659
 - Fix placards not retaining nbt data when disassembled as part of a contraption #7254
 - Fix placards not requesting their item when being placed with a schematic cannon #7342
 - Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634
 - Fix blaze burner pick block giving always a lit blaze burner
 - Fix basin recipes with ingredients that have a count greater than 9 not working #8678
 - Fix ManualApplicationRecipe destroying unbreakable items after one use #8754
 - Fix toolboxes on contraptions not working after a world reload #8721
 - Fix schematic max size overflowing #4565
 - Fix schematics not working on macOS when using ATLauncher #5702
 - Fix multiple potential (but very unlikely) race conditions in BezierConnection
 - Fix schematic overlay not working with when using a modifier key
 - Fix deployers not placing fluids from buckets #8937
 - Fix packages not getting killed when in waterlogged blocks #7780
 - Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914
 - Fix wrench rotation screen not rendering flywheel visuals #7414
 - Fix crushing wheels not checking weather the other wheel is spinning #8946
 - Fix incompatibility with neoforge on 1.20.1
 - Fix all doors added by Create sounding like train doors when placed or broken #5738
 - Fix crash when a mechanical pump is placed without a player #8775
 - Fix honey and chocolate buckets being unable to be dispensed #2798
 - Fix arm interaction mode lang key being wrong #8696
 - Fix blocks not having access to block entities that are a part of a contraption #6393
 - Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661
 - Fix mechanical bearings occasionally stalling #3647
 - Fix duplication exploit with toolboxes #8881
 - Fix contraptions emptying a tank with potions causing a network disconnect #9074
 - Fix schematic preview not rendering kinetic parts #8931
 - Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718
 - Fix ContraptionVisual model enabling shade for all quads
 - Fix steam engine math so the linkages properly align
 - Fix routing for chain conveyors not being updated when chains are destroyed #8995
 - Fix Minecraft contraption stopping after chunks are reloaded #9102
 - Fix tracks copying the waterlogged state across portals
 - Fix multiple fluid tanks on a train losing part of their contents when unloading #6658
 - Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554
 - Fix SpecialModels applying cardinal lighting to unshaded quads
 - Fix exploit that allows schematics to apply enchantments to linked controllers
 - Fix crash when pressing recipes have chanced output #6053
 - Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843
Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050 - Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965
 - Fix fan blasting not respecting manual only recipes #9032
 - Fix mechanical crafter's breaking when rotated by contraptions #8918
 - Fix packagers not correctly realizing when their target capability has been invalidated #9225
 - Fix schematic cannons requesting the wrong items for glow item frames #8552
 - Fix JEI Deploying category only showing manual recipes #8044
 - Consolidate gauge inputs with the same item into one request #8371 #8372
 - Fix Create not looking at eye position and only looking at eye height #9245
 - Fix filter transmutation #8916
 - Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384
 - Fix not being able to use the offhand for the chain conveyor skyhook feature
 - Fix unloaded postbox voiding packages #7491
 - Fix max crusher advancement only being given when spinning with positive speed #3895
 - Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080
 - Fix a rare crash with block entity rendering on contraptions #8444
 - Fix wrong chain riding animation when the wrench is in offhand #9289
 - Fix empty list filter blacklist not working as expected #9286
 - Fix table cloth not being orientated correctly when rotated as a contraption #9039
 - Fix chat key not focusing stockkeeper's request screens search box #8023
 - Fix potential CME with wearing goggle predicate list #9134
 - Fix trains using the wrong sounds for moving/stopping #3185
 - Fix depot not being listed as a display source in the display link ponder scene #9052 #9337
 - Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310
 - Fix packages getting stuck in brass funnels #9335
 - Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372
 - Fix slot order in most of create's menus
 - Fix runtime tag gen #8751 #8753 (1.21.1)
 - Fix all JEI fluids being outputs #8706 #8755 (1.21.1)
 - Fix a rare crash with seats on contraptions #7919 (1.21.1)
 - Fix tracks not stacking #8827 (1.21.1)
 - Fix bat hat offset being wrong #8915 (1.21.1)
 - Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)
 - Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)
 - Fix missing refmap warning #8742 #9022 (1.21.1)
 - Fix items and fluids missing some tags #9097 (1.21.1)
 - Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)
 - Fix crash with empty clipboard #9117 #9141 (1.21.1)
 - Fix a rare crash with malformed schematics #9217 (1.21.1)
 - Fix harvesters not destroying flowers #8811 #8813 (1.21.1)
 
API Changes
- Fix RegistrateRegistrationCallback #8890
 - Add 
#create:not_upright_on_belttag to force disable the upright on belt behaviour #8841 #8843 - Add #not_potion tag to prevent automatic draining and spouting #9147
 - Implement API for filters #7706 #8132
 - Change compat datagen from enum to interface #8895
 - Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1)
 - Regular and superheated fuel tags are now deprecated (1.21.1)
 - Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1)
 - Constructors for singleton API classes are now private (1.21.1)
 - Add support for using NeoForge's fluid ingredients (1.21.1)
 
Create 6.0.7 for mc1.20.1
Create 6.0.7:
Gameplay Changes
- Computer Craft Integration for Update 6 Blocks #7883
 - Expand Computer Craft integrations for more blocks #7453
 - Add Xaero's World Map compatibility for Create's Train Map feature #8109
 - Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section
 - Allow any wrench tagged with the wrenches tag to connect mechanical crafter's
 - Allow Train Tracks to be cleared by shift clicking into the air
 - Allow Logistically linked block items to clear their frequency by shift clicking into the air
 - Add a config option to prevent block dropping when contraption is replacing blocks #8456
 - Allow conditions to be used on retrieve package instruction #8554
 - Allow chain riding with a wrench in the offhand
 - Implement overstress animation for rotating visuals
 - Optimize package address checking #8189
 - Update BOP & Atmospheric compat #4709 #9338
 - Update BYG/BWG compat #7193 #7320
 
Optimizations
- Avoid double nbt → bytes serialization in contraption sync limiting
 - Optimize basin recipe lookup #9184 #9192
 - Improve the performance of TreeCutter #5785 #9284 #9327
 
Bug Fixes
- Fix using modifiers with keybinds for Create's keybindings #8633
 - Fix backtank's losing air when in bubble columns
 - Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.
 - Fix schematic's being able to be placed outside the schematic directory when running an offline server
 - Fix Track signal and Track observer visuals/plates moving up into the air in certain situations
 - Fix packages being duplicated when extracting with automation from a frogport
 - Fix package ports being able to accept "illegal" packages
 - Fix rare crash depending on class load order
 - Fix packager locking up if pulsed faster than 40 ticks #8010
 - Fix Potato projectiles not respecting vanilla knockback resistance #8659
 - Fix placards not retaining nbt data when disassembled as part of a contraption #7254
 - Fix placards not requesting their item when being placed with a schematic cannon #7342
 - Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634
 - Fix blaze burner pick block giving always a lit blaze burner
 - Fix basin recipes with ingredients that have a count greater than 9 not working #8678
 - Fix ManualApplicationRecipe destroying unbreakable items after one use #8754
 - Fix toolboxes on contraptions not working after a world reload #8721
 - Fix schematic max size overflowing #4565
 - Fix schematics not working on macOS when using ATLauncher #5702
 - Fix multiple potential (but very unlikely) race conditions in BezierConnection
 - Fix schematic overlay not working with when using a modifier key
 - Fix deployers not placing fluids from buckets #8937
 - Fix packages not getting killed when in waterlogged blocks #7780
 - Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914
 - Fix wrench rotation screen not rendering flywheel visuals #7414
 - Fix crushing wheels not checking weather the other wheel is spinning #8946
 - Fix incompatibility with neoforge on 1.20.1
 - Fix all doors added by Create sounding like train doors when placed or broken #5738
 - Fix crash when a mechanical pump is placed without a player #8775
 - Fix honey and chocolate buckets being unable to be dispensed #2798
 - Fix arm interaction mode lang key being wrong #8696
 - Fix blocks not having access to block entities that are a part of a contraption #6393
 - Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661
 - Fix mechanical bearings occasionally stalling #3647
 - Fix duplication exploit with toolboxes #8881
 - Fix contraptions emptying a tank with potions causing a network disconnect #9074
 - Fix schematic preview not rendering kinetic parts #8931
 - Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718
 - Fix ContraptionVisual model enabling shade for all quads
 - Fix steam engine math so the linkages properly align
 - Fix routing for chain conveyors not being updated when chains are destroyed #8995
 - Fix Minecraft contraption stopping after chunks are reloaded #9102
 - Fix tracks copying the waterlogged state across portals
 - Fix multiple fluid tanks on a train losing part of their contents when unloading #6658
 - Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554
 - Fix SpecialModels applying cardinal lighting to unshaded quads
 - Fix exploit that allows schematics to apply enchantments to linked controllers
 - Fix crash when pressing recipes have chanced output #6053
 - Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843
Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050 - Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965
 - Fix fan blasting not respecting manual only recipes #9032
 - Fix mechanical crafter's breaking when rotated by contraptions #8918
 - Fix packagers not correctly realizing when their target capability has been invalidated #9225
 - Fix schematic cannons requesting the wrong items for glow item frames #8552
 - Fix JEI Deploying category only showing manual recipes #8044
 - Consolidate gauge inputs with the same item into one request #8371 #8372
 - Fix Create not looking at eye position and only looking at eye height #9245
 - Fix filter transmutation #8916
 - Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384
 - Fix not being able to use the offhand for the chain conveyor skyhook feature
 - Fix unloaded postbox voiding packages #7491
 - Fix max crusher advancement only being given when spinning with positive speed #3895
 - Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080
 - Fix a rare crash with block entity rendering on contraptions #8444
 - Fix wrong chain riding animation when the wrench is in offhand #9289
 - Fix empty list filter blacklist not working as expected #9286
 - Fix table cloth not being orientated correctly when rotated as a contraption #9039
 - Fix chat key not focusing stockkeeper's request screens search box #8023
 - Fix potential CME with wearing goggle predicate list #9134
 - Fix trains using the wrong sounds for moving/stopping #3185
 - Fix depot not being listed as a display source in the display link ponder scene #9052 #9337
 - Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310
 - Fix packages getting stuck in brass funnels #9335
 - Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372
 - Fix slot order in most of create's menus
 - Fix runtime tag gen #8751 #8753 (1.21.1)
 - Fix all JEI fluids being outputs #8706 #8755 (1.21.1)
 - Fix a rare crash with seats on contraptions #7919 (1.21.1)
 - Fix tracks not stacking #8827 (1.21.1)
 - Fix bat hat offset being wrong #8915 (1.21.1)
 - Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)
 - Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)
 - Fix missing refmap warning #8742 #9022 (1.21.1)
 - Fix items and fluids missing some tags #9097 (1.21.1)
 - Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)
 - Fix crash with empty clipboard #9117 #9141 (1.21.1)
 - Fix a rare crash with malformed schematics #9217 (1.21.1)
 - Fix harvesters not destroying flowers #8811 #8813 (1.21.1)
 
API Changes
- Fix RegistrateRegistrationCallback #8890
 - Add 
#create:not_upright_on_belttag to force disable the upright on belt behaviour #8841 #8843 - Add #not_potion tag to prevent automatic draining and spouting #9147
 - Implement API for filters #7706 #8132
 - Change compat datagen from enum to interface #8895
 - Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1)
 - Regular and superheated fuel tags are now deprecated (1.21.1)
 - Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1)
 - Constructors for singleton API classes are now private (1.21.1)
 - Add support for using NeoForge's fluid ingredients (1.21.1)