Warn when a prompt supplies node inputs that match no declared input - #15681
Warn when a prompt supplies node inputs that match no declared input#15681chelsealong wants to merge 2 commits into
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Keys in a node's inputs that do not match any declared required or optional input were silently dropped, with no log entry, error, or history record. Diff the received input keys against the declared ones after building valid_inputs and log a warning naming the node and the ignored keys.
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Merge Risk: ⚪ Minimal · up to The PR adds a warning for ignored prompt inputs while preserving existing validation behavior; it is a localized change with no actionable merge-blocking risk remaining after normal checks and review. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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Inline comments:
In `@tests-unit/execution_test/validate_inputs_unknown_test.py`:
- Line 39: Update the warning assertion in the focused validation test to
require both the ref_audios field name and the node identifier “Node 1
(StubNodeForUnknownInputTest)” in the captured warning message, while preserving
the existing successful-validation and no-error checks.
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tests-unit/execution_test/validate_inputs_unknown_test.pyexecution.py
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tests-unit/execution_test/validate_inputs_unknown_test.pyexecution.py
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tests-unit/execution_test/validate_inputs_unknown_test.pyexecution.py
🧠 Learnings (1)
📚 Learning: 2026-02-21T14:01:41.482Z
Learnt from: pythongosssss
Repo: Comfy-Org/ComfyUI PR: 12555
File: comfy_extras/nodes_glsl.py:719-724
Timestamp: 2026-02-21T14:01:41.482Z
Learning: In PyOpenGL, bare Python scalars can be accepted for 1-element array parameters by NumberHandler. This means you can pass an int/float directly to OpenGL texture deletion (e.g., glDeleteTextures(tex)) without wrapping in a list. Verify function-specific expectations and ensure types match what the OpenGL call expects; use explicit lists only when the API requires an array.
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tests-unit/execution_test/validate_inputs_unknown_test.pyexecution.py
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execution.py (1)
898-900: LGTM!
Per review, strengthen the assertion to require the node identifier alongside the unknown key name, per the AGENTS.md path instruction that warning content be fully verified.
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Strengthened the test assertion per CodeRabbit's suggestion: it now checks that |
Fixes #15669
Problem
validate_inputs()inexecution.pyiterates only over a node's declaredinputs. Keys present in the prompt's
inputsdict that match no declaredrequired or optional input (a typo, a stale key after a node's inputs were
renamed, or a nested key used where the flat/dotted form is expected) are
silently dropped: no server log line, no validation error, no history
record. The prompt validates, the job runs, and the result is simply the
unconditioned one.
Fix
After
valid_inputsis computed, diff the received input keys against itand log a warning naming the node and the ignored key(s). This is a warning,
not an error, so prompts carrying harmless extra keys keep working exactly
as before — only the silence changes.
Test plan
Added
tests-unit/execution_test/validate_inputs_unknown_test.py, whichregisters a stub node with a single declared input, calls
execution.validate_inputs()with an extra unrecognized key, and assertsvalidation still succeeds while a warning naming the unknown key is logged.
Confirmed the new test fails without the fix (via
git checkout HEAD~1 -- execution.py) and passes with it:Ran the full
tests-unitsuite (withtests-unit/requirements.txtinstalled): 1220 passed, 10 skipped.
tests-unit/execution_test/preview_method_override_test.pyfails to collect in this sandbox both before and after this change — it
imports
comfy.model_managementat module scope, which probestorch.cuda.current_device()without--cpubeing set, and this sandboxhas no CUDA. Unrelated to this change.
ruff check execution.py tests-unit/execution_test/validate_inputs_unknown_test.pypasses.This change and its test were written with AI assistance (Claude Code).