Hi!
I created a spell for my mod some time ago that uses "0080_DoubleCastSpecial.cs". I hadn't realized until now that using this double spell when facing more than one target in battle there's something that could be a bug: the first spell (specified by "Power" in HW) runs fine, but the second one (specified by "Accuracy") is always executed to all targets, even if you configure it to be single target.
In the cs file you can read that "/// This script is never executed: the effect is handled by btl_cmd". I've been searching in the wiki's BattleCommand.cs, could there be a way to add some code to the external script in order to fix this?
Regards!
Hi!
I created a spell for my mod some time ago that uses "0080_DoubleCastSpecial.cs". I hadn't realized until now that using this double spell when facing more than one target in battle there's something that could be a bug: the first spell (specified by "Power" in HW) runs fine, but the second one (specified by "Accuracy") is always executed to all targets, even if you configure it to be single target.
In the cs file you can read that "/// This script is never executed: the effect is handled by btl_cmd". I've been searching in the wiki's BattleCommand.cs, could there be a way to add some code to the external script in order to fix this?
Regards!